The Peanut Gallery
Player | Character | Archetype | Motivation | Flaw | Race | Age | |||||
Alan | Parvus | Mason | Redemption | Submissive | Human | 19 | |||||
Bob | Billnojoe | Mechanic | Redemption | Indecisive | Human | ||||||
Jerry | Big Palla | Healer | Duty | Merciful | Human | 18 | |||||
Keith | Cyrus Moore | Geneticist | Survival | Curious | Human | 19 | |||||
Kelly | Bongo and Rufus | Teamster | Escape | Scrawny | Elf | ||||||
Randy | Brother Snoopdoge | Acolyte | Hope | Gullible | Elf | 18 | |||||
Steve | Elric | Ranger | Fame | Overconfident | Elf | 16 |
This reflects changes based on play style and character growth. Parvus started with Submissive as his flaw and Alan did NOT play Submissive so he changed it to Honest.
ReplyDeleteBongo's Motivation was Escape (from the Valley) and Flaw was Skinny. Well, he made it out of the Valley and now lives in a mountain where you can eat as much as you want, so I changed his Motivation and Flaw to reflect that (rather than letting him roll randomly... again).